Map: Chilson Impoundment
Night O returns! We have two versions - point to point for the champs, and score (any order, as many as you like).
P2P Champs Start Times:
Adamo: 6:00, Ed: 6:15, Rick: 6:30 Good luck!!!
Score O Timeline:
6:30: Maps given out for planning
6:55: Brief briefing (don't get hurt, come back on time)
8:xx: Stop! (Probably 8:30, maybe a little later). Late penalties kick in - lose one medium checkpoint worth of points per minute late!
Point to Point Timeline:
Starts most likely from 6:15 to 6:45, with a minimum 3 minute spacing between. Projected winning time is ~70 minutes. Course closes at the same time as Score O.
tl;dr - Choose either a point-to-point champs course or an any order/as many as you like version.
Southeast Michigan Night O Fun Times: Your standard SMOC night orienteering - a 30 cp score format mass start with time limit - get as many flags as you can before the buzzer. Checkpoints will range from beginner to intermediate to expert. There will be some time before the mass start to plan your route. Pre registration on www.smoc-runs.com encouraged for planning, but not required to participate.
This course is beginner-friendly. There are some points in any open park environment; there are points on or near Chilson's dense trail network. The woods are also in good shape, so visibility is favorable in most sections of the course.
Scoring: The person/team with the most points wins; if there's a tie, tie is broken by arrival time. Checkpoints will have point values corresponding to their tens column - eg, CP 47 is worth 40 points. Harder/farther flags are generally worth more. Late penalties will destroy a good score quickly, so be sure to be back on time.
Approximate straight-line distance is just under 7 km.
Southeast Michigan Night O Champs: A 20cp, ~6.5 km point to point (fixed order, must punch all in sequence). Runners will be started at intervals, in the reverse order of their projected finishing time - i.e., the fastest runners will go last and try to catch the people who started earlier. The start is "neutral" - no advantage will be conferred by watching the person in front of you take off, since the first c or two sets up the course. The technical difficulty will be similar to typical day time Green / Red (no mercy!). Seeding will be based on recent splits from SMOC events compared to a reference runner or other comparable events / Attackpoint or OUSA scores. The course will close around the same time as the mass finish for the score o, so if you aren't regularly sub 2hrs15mins on daytime Red, the score may be a better fit. We will also offer a bailout if you are having a rough night so you can skip the final loop and still be ranked on the short course. Winner will get the coveted SMOC Night Owl. You must be pre-registered on www.smoc-runs.com by 11/30 to compete on the p2p course (for seeding). Start times will be published by Friday midnight for the pre-registered competitors.
LiveLox: We will have LiveLox setup before the event, since we want to watch you guys run around! Grab the app and let us track your dot.
We tried for "all nice, all the time", but this was a banner year for brambles, so you may encounter isolated and manageable patches, perhaps slightly more so early on the point-to-point version. They can be avoided, but how much depends on how hungry you are for the win.
Flags will have something reflective on or near them.
Recreation passport required for entry.
Limited water on course.
Standard rates apply: $5/map members, $10/map non members.